Introduction to some of the network features of Rocket Engine. Built by and for professional game developers, Rocket Engine is the only fully integrated solution for plugin-free browser game development. Read more at http://rocketpack.fi/engine/ ! Follow us on Twitter: http://twitter.com/rocketpackgames
Supports IE8, iDevices, Android...
![Works in every major browser](http://rocketpack.fi/engine/img/header_platforms.jpg)
Flash doesn't run on the iPhone or the iPad.
The browser with the largest market share doesn't support the HTML5 Canvas element.
Don't panic.
The Rocket Pack Engine runs smoothly in every major browser, no plugins required.
- Works in every major browser
- No plugin or installation required
- No Canvas tag support required
- Built-in Web Application support
- Can be packaged as a native application
Everything You Need to Get Started
Have a great game idea?
With the bundled components,
you'll have the first prototype running the same afternoon.
- Animated sprites
- Orthographic and isometric tile rendering
- Audio playback
- Collision detection
- Pathfinding
- AI state machines
- ...and many many more
Professional Editing Tools
With Rocket Builder, you can easily edit your game on-the-fly,
wherever you are, no coding required.
Need to tweak some viral activities while fishing in the Mediterranean?
Now you can.
- Level editor with live preview
- Integrated source and asset editing
- Real-time multi-user support
- No installation required
- Edit anywhere (works on your desktop browser, phone, etc.)
Rocket Network
![Scalable MMO services](http://rocketpack.fi/engine/img/header_rpn.jpg)
Developing an MMO or a multiplayer game?
Rocket Network takes care of your server-side troubles.
- Identity handling
- Socially connected (Facebook, Twitter...)
- Common services required by MMOs
- MMO-grade scaling
- Virtual currencies
- Tracking and reporting for custom metrics
- In-depth analytics for all RPN services
Modern Extendable Architecture
- Component-based
- Focus on rapid development and deployment
- Design based on years of experience working
with professional game development tools
Future-proof
When the glorious day arrives when HTML5 is widely supported,
you can literally just plug in a Canvas-based renderer and enjoy the results.
- Canvas support
- WebGL support
Transparent Client-Server Model
- Supports multiple fallback transports
- Run the same code on both client and server
- Transparent RPCs and reflection
Easy Deployment
- Per-user sandboxes
- Deployment to cloud services
- Support for multiple concurrent versions
- Easy A/B testing
Feature Comparison
Rocket Engine | HTML5 | Flash | Unity3D | |
---|---|---|---|---|
No plugin required | X | X | ||
No canvas support required | X | X | X | |
Designer & Artist Tools | X | X | X | |
Transparent Client-server Integration | X | * | ||
Deployment as Web App | X | X | ||
Hardware accelerated 3D | ** | ** | X | |
Built-in Cloud Deployment | X | |||
Built-in Analytics | X | |||
Source Available | X | X | ||
Server-side Services for Social Apps | X |
* Partial (non-MMO) support
** Coming with WebGL support
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